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西文图书1.Love and electronic affection : a design primer / G898.3/BG2
馆藏复本:1
可借复本:0 Lindsay D. Grace.
CRC Press, 2020.
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西文图书2.Data analytics applications in gaming and entertainment / G898.3/BW1
馆藏复本:1
可借复本:0 [edited by] Günter Wallner.
Taylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Fra... 2019.
(0) 馆藏 -
西文图书3.Digital sport for performance enhancement and competitive evolution : intelligent gaming technologie G80/BP1
馆藏复本:1
可借复本:1 [edited by] Nigel K. Li Pope, Kerri-Ann L. Kuhn, John J.H. Forster.
Information Science Reference, c2009.
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西文图书4.Designing games for ethics : models, techniques and frameworks / G898.3-05/BS1
馆藏复本:1
可借复本:1 Karen Schrier, David Gibson [editors].
Information Science Reference, c2011.
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西文图书5.Making great games : an insider's guide to designing and developing the world's greatest video games G899/BW2
馆藏复本:1
可借复本:1 Michael Thornton Wyman
Focal Press/Elsevier, 2011
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西文图书6.Computer games as a sociocultural phenomenon : games without frontiers, war without tears / G899/BJ1
馆藏复本:1
可借复本:1 edited by Andreas Jahn-Sudmann and Ralf Stockmann.
Palgrave Macmillan, 2008.
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