机读格式显示(MARC)
- 000 01560cam a2200385 a 4500
- 008 081212s2009 paua b 001 0 eng
- 020 __ |a 9781605664064 (hardcover)
- 020 __ |a 1605664065 (hardcover)
- 020 __ |a 9781605664071 (ebook)
- 020 __ |a 1605664073 (ebook)
- 035 __ |a (OCoLC)289067822
- 040 __ |a DLC |c DLC |d YDX |d BTCTA |d YDXCP |d BWX |d CDX
- 050 00 |a GV745 |b .D55 2009
- 245 00 |a Digital sport for performance enhancement and competitive evolution : |b intelligent gaming technologies / |c [edited by] Nigel K. Li Pope, Kerri-Ann L. Kuhn, John J.H. Forster.
- 260 __ |a Hershey, PA : |b Information Science Reference, |c c2009.
- 300 __ |a xxiii, 390 p. : |b ill. ; |c 29 cm.
- 520 __ |a "This book provides an overview of the increasing level of digitization in sport including areas of gaming and athlete training"--Provided by publisher.
- 504 __ |a Includes bibliographical references (p. 336-376) and index.
- 520 __ |a "This book provides an overview of the increasing level of digitization in sport including areas of gaming and athlete training"--Provided by publisher.
- 650 _0 |a Sports |x Technological innovations.
- 650 _0 |a Performance technology.
- 650 _0 |a Sports sciences.
- 650 _0 |a Computer games.
- 700 1_ |a Kuhn, Kerri-Ann L.
- 700 1_ |a Forster, John, |d 1946-