机读格式显示(MARC)
- 000 02151cam a2200373 i 4500
- 008 131127s2015 flua b 001 0 eng
- 020 __ |a 9781482216639 (paperback)
- 040 __ |a DLC |b eng |c DLC |e rda |d DLC
- 050 00 |a TR897.7 |b .B573 2014
- 100 1_ |a Blain, John M., |d 1942-
- 245 14 |a The Complete guide to Blender graphics : |b computer modeling & animation / |c John M. Blain.
- 260 __ |a Boca Raton : |b Taylor & Francis, |c c2015
- 264 _1 |a Boca Raton : |b Taylor & Francis, |c 2018.
- 300 __ |a xxi, 551 pages : |b color illustrations ; |c 24 cm
- 336 __ |a text |2 rdacontent
- 337 __ |a unmediated |2 rdamedia
- 338 __ |a volume |2 rdacarrier
- 504 __ |a Includes bibliographical references (page 509) and index.
- 520 __ |a "Blender is a 3D Computer Modeling and Animation program maintained by the Blender Foundation. The program is open source and can be downloaded and used, free of charge, from www.blender.org. Blender is a challenging program but it has limitless possibilities and will give you a wonderful understanding of computer animation. Due to the complexity of the subject, it is not possible to cover everything. This manual is designed for beginners to help with the very basics of computer animation using Blender. My approach has been to introducing the program through the Graphical User Interface by introduce the different features with reference to the interface and providing examples. Blender has many facets which allow the user to create and animate models and figures in scenes and finally compile feature movies. There is also the facility to interact with the models and create video games"-- |c Provided by publisher.
- 630 00 |a Blender (Computer file)
- 650 _0 |a Computer animation.
- 650 _0 |a Three-dimensional display systems.
- 650 _0 |a Computer graphics.
- 650 _7 |a COMPUTERS / Computer Graphics. |2 bisacsh
- 650 _7 |a COMPUTERS / Programming / Games. |2 bisacsh