机读格式显示(MARC)
- 000 01305cam a2200313 a 4500
- 008 110103s2011 paua b 001 0 eng
- 020 __ |a 9781609601201 (hardcover)
- 020 __ |a 9781609601225 (ebook)
- 040 __ |a DLC |c DLC |d DLC
- 050 00 |a GV1469.34.S52 |b D47 2011
- 245 00 |a Designing games for ethics : |b models, techniques and frameworks / |c Karen Schrier, David Gibson [editors].
- 260 __ |a Hershey, PA : |b Information Science Reference, |c c2011.
- 300 __ |a xxvi, 378 p. : |b ill. ; |c 29 cm.
- 500 __ |a "Premier reference source"--Cover.
- 520 __ |a "This book brings together the diverse and growing community of voices on ethics in gaming and begins to define the field, identify its primary challenges and questions, and establish the current state of the discipline"--Provided by publisher.
- 504 __ |a Includes bibliographical references and index.
- 650 _0 |a Video games |x Moral and ethical aspects.
- 650 _0 |a Video games |x Design.
- 650 _0 |a Computer games |x Moral and ethical aspects.
- 650 _0 |a Computer games |x Design.
- 700 1_ |a Schrier, Karen.
- 700 1_ |a Gibson, David, |d 1950 Aug. 27-