机读格式显示(MARC)
- 000 01455nam0 2200325 450
- 010 __ |a 978-7-121-37616-0 |d CNY99.00
- 100 __ |a 20191129d2020 em y0chiy50 ea
- 200 1_ |a 动手玩转Scratch 3.0编程 |A dong shou wan zhuan Scratch 3.0 bian cheng |e 人工智能科创教育指南 |d = Learn to program with scratch |e a visual introduction to programming with games, art, science, and math |f (美) Majed Marji著 |g 李泽, 于欣龙译 |z eng
- 210 __ |a 北京 |c 电子工业出版社 |d 2020
- 215 __ |a xxii, 264页 |c 图 |d 24cm
- 306 __ |a 由No Starch Press授权出版
- 314 __ |a 责任者Marji规范汉译姓: 马吉
- 330 __ |a 本书共分9章,前三章讲解如何使用Scratch绘制几何图形,并创建富媒体应用程序,其余章节使用Scratch讲解各个编程概念。
- 500 10 |a Learn to program with scratch : a visual introduction to programming with games, art, science, and math |A Learn to program with scratch : a visual introduction to programming with games, art, science, and math |m Chinese
- 517 1_ |a 人工智能科创教育指南 |A ren gong zhi neng ke chuang jiao yu zhi nan
- 606 0_ |a 程序设计 |A cheng xu she ji |j 指南
- 701 _1 |a 马吉 |A ma ji |g (Marji, Majed) |4 著
- 702 _0 |a 李泽 |A li ze |4 译
- 702 _0 |a 于欣龙 |A yu xin long |4 译
- 801 _0 |a CN |b HDUL |c 20201103
- 905 __ |a HDUL |d TP311.1/7404