机读格式显示(MARC)
- 000 01151nam0 2200289 450
- 010 __ |a 978-7-111-74877-9 |d CNY79.00
- 100 __ |a 20240603d2024 em y0chiy50 ea
- 200 1_ |a 从零构建Unity 3D游戏 |A cong ling gou jian Unity 3D you xi |d Unity 3D development |e 开发与设计实战 |e designed for passionate game developers-engineered to build professional games |f (美)安东尼·戴维斯(AnthonyDavis)[等]著 |g 童明译 |z eng
- 210 __ |a 北京 |c 机械工业出版社 |d 2024
- 215 __ |a 12,230页 |c 图 |d 24cm
- 225 2_ |a 游戏开发与设计技术丛书 |A You Xi Kai Fa Yu She Ji Ji Shu Cong Shu
- 461 _0 |1 2001 |a 游戏开发与设计技术丛书
- 510 1_ |a Unity 3D development |e designed for passionate game developers-engineered to build professional games |z eng
- 606 0_ |a 游戏程序 |A You Xi Cheng Xu |x 程序设计
- 701 _0 |c (美) |a 戴维斯 |A dai wei si |c (Davis, Anthony) |4 著
- 702 _0 |a 童明 |A tong ming |4 译
- 801 _0 |a CN |b HDUL |c 20240918
- 905 __ |a HDUL |d TP311.5/42416